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D&d 3.5 Gargoyle

6/18/2019 

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  1. D&d Gargoyle 5e Stats

Gargoyle CR 4XP 1,200CE Medium Init +6; Feels 60 foot.; +5DEFENSEAC 16, 12, 14 (+2, +4 )horsepower 42 (5d10+15)Fort +4, Ref +6, Will +4DUr 10/magicOFFENSESpeed 40 feet., take a flight 60 ft. (ordinary)Melee 2 claws +7 (1d6+2), chew +7 (1d4+2), gore +7 (1d4+2)STATISTICSStr 15, Dex 14, Scam 16, Int 6, Wis 11, Cha 7Base Atk +5; CMB +7; CMD 19Feats, Skills +12, +5, +11 (+17 in stony areas); Racial Modifiers +2 (+6 in stony environs)Languages Common, TerranSQSPECIAL ABILITIES Freeze out (Ex lover)A gargoyle can keep itself therefore still it appears to end up being a statue.

A gargoyle that uses can consider 20 on its check to hide in ordinary view as a stone sculpture.ECOLOGYEnvironment anyOrganization one, set, or side (3-12)Prize standardGargoyles often show up to end up being winged rock figurines, for they can perch indefinitely without relocating, enabling them to amaze their enemies. Gargoyles tend toward obsessive-compulsive behaviours that are usually as mixed as their type is plentiful. Books, stolen trinkets, weapons, and grisly trophies collected from fallen foes are usually simply a few illustrations of the varieties of stuff a gargoyle might collect to beautify its lair and area.

Gargoyles are likely toward a solitary way of living, though they occasionally form fearsome organizations called “wings” for protection and sport. In certain conditions, a group of gargoyles might also ally with additional creatures, but also the most stable alliances with a gargoyle tribe can break for the smaIlest of reasons-gargoyIes are usually nothing if not really treacherous, small, and vindictive. Gargoyles possess been identified to think in the center of the largest of metropolitan areas, crouching amid the adornments of rock cathedrals and structures where they conceal in ordinary sight by time and swoop down to give food to on vagabonds, beggars, and various other unfortunates at night.The longer a group of gargoyles abidés in a region of ruins or buildings, the even more its members arrive to resemble that region'beds architectural designs. The adjustments a gargoyle's look undergoes are sluggish and simple, but over the program of yrs, it can shift significantly.One uncommon version of gargoyle dwells not really amid buildings and ruins but under the mounds of the ocean.

These creatures are known as kapoacinths-they have the exact same basic data as regular gargoyles, save that they have the aquatic subtype and their wings give them a go swimming swiftness of 60 feet (but are usually useless for real air travel). Kapoacinths dwell in low, coastal regions where they cán shamble up fróm the browse to prey on those that reside presently there. They are more likely to type wings, as kapoacinths prefer group residing to a solitary way of living.

VariantsIn add-on to the aquatic, several other varieties of gargoyle can be found that have got adapted to their environment.Arctic Gargoyle: In cold, northern places, some gargoyles have got modified to hunt the wintry glaciers and snowfields. The skin of arctic gargoyles appears like weathered rock and roll with spread white pads that helps them conceal among the arctic mountains.

They gain a +6 racial modifier on Stealth check ups made in stony or arctic conditions and have cold level of resistance 5. (CR +0)Forest Gargoyle: These unusual gargoyles choose the high trees of forests and jungles to the rocky spires of mountains.

Their skin offers the appearance of bark, allowing them a +6 racial changer on Stealth bank checks in wooded places (this replaces the regular gargoyle'beds changer in stony locations). Woodland gargoyles reduce the regular gargoyle's freeze ability, but obtain the right after spell-like ability: 3/day-.

(CR +0): Hardly ever, an individual gargoyle is blessed with pores and skin with the original appeal and appearance of a important gemstone. Amethyst, opal, sapphiré, and topaz are most typical, but tales also inform of gemstone, emerald, and ruby gargoyles. Gem stone gargoyles are usually smarter and more powerful than various other gargoyles, and usually increase to opportunities of command within tribes or wings. Gem stone gargoyles have the superior creature template and generally have course levels, typically in barbarian or fighter. They possess DR 10/adamantine (instead of the normal gargoyIe DR), SR 14, and resistance 10 to acid, chilly, electric power, or open fire.

(CR +1 plus sophisticated creature template and class levels)Obsidian GargoyIe: Creatures at home in the searing high temperature of volcanoes and lava areas, obsidian gargoyles have the darkish, glassy look of polished obsidian. The razor-sharp edges of their claws and teeth enhance the damage of their organic assaults by one step, and anyone attacking an obsidian gargoyIe with unarmed ór organic attacks will take 1d4 points of harm from the gargoyle't jagged cup surges.

Obsidian gargoyles furthermore have fire resistance 10. (CR +0)Sandstone Gargoyle: Sandstone gargoyles live in wide beaches and deserts, or anywhere with a large amount of fine sand or loose grime. They have a rough, granulated look, and small parts of debris constantly fall from their body. Sandstone gargoyles possess a velocity of 10 ft, though just through sand or loose ground. They can furthermore bury themselves in fine sand, erupting forth to attack with shock.

This matters as a charge, except the gargoyle can just shift its acceleration (not twice its acceleration). (CR +0)Waterspout Gargoyle: These animals have modified to daily life in a magical town, and may be the descendants of a wizard's team of altered gargoyle guards and spies.

D&d Gargoyle 5e Stats

They can hang on to to buildings with simplicity and have got a get speed of 20 foot. Waterspout gargoyles possess a breathing tool in the form of a flow of high-velocity drinking water 20 ft long and 1 feet wide which expeIs about 30 gallons of drinking water. The force of this geyser deals 1d4 factors of harm to a solitary focus on and the gargoyle can use this capability to trip or bull rush the target as a free of charge actions (if the try fails, the gargoyle cannot become tripped or bull hurried in return). The breathing weapon can be functional every 1d4 times and can be a supernatural ability. In inclusion, particularly daring gargoyles can decrease their flow to a trickle in purchase to move themselves off as decorative fountains.